![]() inside the emulators.cfg file add this:.inside that folder create a file called emulators.cfg. ![]() now go to /opt/retropie/configs/ and create a folder called brutal.now right click on the file and go to properties. "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _SYS_ brutal create a new file there called Brutal Doom.sh.in the sftp program, go to /home/pi/RetroPie/roms/ports/ put the brutalv20b.pk3, hellonearthstarterpack.wad, ExtraTextures.wad and DoomMetalVol4.wad in /home/pi/RetroPie/roms/ports/brutal/.put the doom2.wad in /home/pi/RetroPie/roms/ports/doom2/.the only problem with doing it this way, you see all the loading script and dont get the option to use the config that pops up right after selecting the game. as long as you put the wad files in the places listed in the script we gave you. then if you restart emulationstation it will be in the ports section and it will boot the game. sh file in /home/pi/RetroPie/roms/ports/, give it 0777 permissions and put the info one of us gave you in it. Restart Emulation Station (or your Raspberry Pi) and give it a so the really quick and dirty way would would be just create a. opt/retropie/ports/zdoom/zdoom set fullscreen 1 set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/brutaldoom/brutalv20b.pk3 /home/pi/RetroPie/roms/ports/brutaldoom/hellonearthstarterpack.wad /home/pi/RetroPie/roms/ports/brutaldoom/ExtraTextures.wad /home/pi/RetroPie/roms/ports/brutaldoom/DoomMetalVol4.wad So now just make the "launch script" at /home/pi/RetroPie/roms/ports/BrutalDoom.sh and put this inside of it: #!/bin/bash You'll want to put your brutalv20b.pk3, ExtraTextures.wad and DoomMetalVol4.wad files in /home/pi/RetroPie/roms/ports/brutaldoom/ Mkdir /opt/retropie/configs/ports/brutaldoom/ Mkdir /home/pi/RetroPie/roms/ports/brutaldoom/ In this case I would think the sh "launch script" would be the better/easier choice when working with mods. sh "launch script" and the emulators.cfg file are 2 different ways to accomplish the same thing so you don't need to do both. I'm sorry if this is super confusing, starting to get that feeling like im a mule with a spinning wheel-nobody knows how i got this pi and danged if i know how to use it just to help clarify: The. sh script do i use to launch it?ģ.cut and paste into the existing emulators.cfg file located in configs/ports/doom on a new line that all the other doom 'mods' seem to run off. sh file, and if so what do i call it?And then if correct, does it still need a emulators.cfg file?Ģ.cut and paste into a seperate emulators.cfg file located in configs/ports/?.If so what. The above example allows me to boot hexen using zdoom but it crashes to desktop when attempting to launch with lr-prboom (a problem to solve for another day)Īnyways, what im asking is the info that you posted, mediamogul and edmaul69, is that meant to beġ.cut and paste into a launch script. Zdoom = "/opt/retropie/ports/zdoom/zdoom set fullscreen 1 -iwad %ROM%" Lr-prboom = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so -config /opt/retropie/configs/ports/hexen/retroarch.cfg %ROM%" "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 PORT "hexen" "/home/pi/RetroPie/roms/ports/hexen/hexen.wad"Īnd this is my emulators.cfg file located in \configs\ports\hexen This is my hexen.sh( located in the roms\ports) Though each instance of doom (doom 1 doom 2 tnt etc) seems to all work off of \configs\ports\doom\emulators.cfg)?Įg hexen has a hexen.sh launch script located in \roms\ports, and also a emulators.cfg file located at \RETROPIE\configs\ports\hexen sh (launch script?) file located in the roms\ports folder, and an emulators.cfg file (placed in \configs\ports\gameX folder?) That's me btw, everyone loves a bit of self deprecating humor.Ĭorrect me if i'm wrong but don't all port games need a.
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